by the stash, for the stash
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Hey!, can i move in to this new town? even though i just moved to quarryville but theres something about quarryville that i dont like And your town looks awesome some of your residents gave me a tour
Hello fellow yellow jello minecraftians,
I have decided that I am leaving minecraft. While I am making this decision in the wake of the griefing in New Karmopolis, and while that has pushed me into making this decision, it is NOT the primary reason that I am leaving. I have spent a lot of time doing large projects in minecraft while neglecting my schoolwork, and my grades have suffered for it, and I may have put myself at risk of losing scholarships. So instead of spending large amounts of time doing big projects in minecraft that don't really give me anything, I am going to now focus my time on the bigger project of getting through school.
I have left my barn and the remainder of its contents to Sprocketlord, because he was on at the time, because his howse is cool, and because no one else really needs the stuff. As for New Karmopolis, Nightmarere2 can assist with assigning plots for new residents, but it is my wish that no one is in charge of the town. New Karmopolis should be for everyone who lives there, not for one person who is above everyone else. Along with that, there are no building codes for people living in New Karmopolis, different people have different abilities with how they build. Even if someones house appears ugly to everyone else, they have a right to have their howse there, same as everyone else. Community buildings and projects should be decided on by a majority vote.
Sprocketlord has asked that I provide more information on the station and how to use it, so I will do so in another post. Thanks for all the fun times. Be cool.
Select your destination by adjusting the four levers on the departure pad to match the corresponding code for your destination as listed on the destinations board. If the levers already match your destination, there is no need to change anything.
To depart the station, get in the minecart at the departure pad, and press the button to the left of the track.
There should always be a minecart at the departure pad, when a person departs, another cart is dispensed from the holding area. If there is no cart on the departure pad, press the departure button to dispense a cart.
When you arrive in the station, you will be routed to the first available arrival bay. The arrival bays double as minecart storage, so there is no need to remove your cart from the rail unless you have been routed to the overflow area next to the departure pad.
The arrival/storage bays should be kept about half full. If they are empty, no carts will be dispensed to the departure pad. If they are full, incoming carts will not have a place to go.
If you need to remove carts from arrival/storage bays, the bay should be reset so that it doesn't think that there is a cart still there. If the power rail inside the bay is off, there should be a cart on it, if it is on, it should be empty.
To reset an arrival/storage bay if there is no cart in it, press the departure button on the departure pad until the power rail inside that bay turns on.
School >>> MC. Get that junk under control, and hopefully we'll see you again.
I'm not a genius, but I have gotten through enough school to earn a master's degree. Let me know if I can help.