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Continued updating, even if I am studying.
List of updates
Made server list re-orderable
Hold shift and use the arrow keys or click while a server is selected to move it
Automagical downloading of texture packs when joining servers
Texture pack can be hosted anywhere
Only default-sized texture packs are supported out of the box
Toggleable per-server
server.properties file: texture-pack=http://test.org/tex.zip
Added setting to disable servers offering you texture packs
Started merging Multiplayer and Singleplayer
Sped up chunk loading
More fixes to silk touch and block picking
Wooden tools now work in furnaces
Villagers spawned from spawning eggs will get a random profession
Updated language files
Renamed different types' of sandstone and stone bricks tooltips to show their kind
Jungle leaves now rarely drop cocoa beans
Added 3 values to F3 mode:
ws: Walking speed
fs: Flying speed
g: Boolean value, true when you touch the ground
The coordinates on the F3 screen are now truncated to 5 fractional digits
Fixed some bugs
Fixed logs' and planks' tooltips not showing their kind of wood
Fixed wooden top slabs all looking the same
Fixed music and sound sliders not showing their percentages
Fixed many sounds not playing in Multiplayer
Fixed being unable to switch tools of the same kind in your inventory
Fixed water destroying non-solid blocks when breaking them from above
New bugs:
Doors don't make sounds
You always spawn in survival mode
Enchanting tables don't ever show enchantments
Enchanted stuff doesn't display its state of enchantment, but the actual enchantments work
All the Multiplayer bugs now apply in Singleplayer
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Nice to see the integration beginning. Makes LAN servers trivial, and makes updating easier.
Texture pack is an interesting addition. Good for modded servers, and strict creative servers (Thinking voxel box).
Found this:
what’s notable about the texture pack downloading is that the user agent string contains the player’s name, which means that the texture pack server knows which player wants to download it.
that means that a server can e.g. change the texturepack to include the player’s name somewhere before serving it.
Mod suggestion: Server reskins zombies as the skin of whoever is requesting the texture pack.
Trollface.jpg
COCO BEANS
Fixed being unable to switch tools of the same kind in your inventory
Holy shit. Finally. Only since durability was added has this been a bug. AKA forever.
Nice fixy update.
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Kurathedog wrote:
Wooden tools now work in furnaces
I predict cloudy with a chance of abuse.
Last edited by Schematix (5/03/12 4:50 PM)
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Schematix wrote:
Kurathedog wrote:
Wooden tools now work in furnaces
I predict cloudy with a chance of abuse.
Useful. Lets you turn your first and only wood pick into charcoal for earlier torches.
Best "abusable" I can think of is timing durabilities, so you use one that is almost broken for cooking. But why would you use a lot of wood picks?
I guess the /lb might be silly, but that is so insignificant anyway. If it is a problem (don't see it being one), make it golden hoes instead.
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But the golden hoe is part of my swag suit!
Oh well, that'd be cool anyways 
Yeah, I can't see someone abusing wooden picks in a furnace. It will probably only last 1-2 uses, and we have so many blaze rods...