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Alright, this thread is showing the difference between the 1.0 map, and the 1.1 map. I don't know if SDM wants me to disclose my source, so I won't.
Each is centered on 0,0
Image 1: 1.0 Map (4 blocks per pixel)
Image in other post: 1.0 map (8 blocks per pixel)
Image 2: 1.1 Map (4 blocks per pixel)
Image 3: 1.1 Map (8 blocks per pixel)
Things to note:
Spots of river in swampland
Forest, Ice plains, Taiga, Desert all have a hilly varient
River biome near edges
Coming when I care, and find out where spawn is.
Namely, 0,0 isn't spawn, and there are so many movements of things that it is impractical to list them all.
Everything moved. Done.
Last edited by Kurathedog (1/14/12 8:43 PM)
Both maps have that. Feature of terrain gen now, massive continent, with ocean full of shroom islands.
And on second thought, I sent you the link, so you can always do 1.1 by yourself.
I also probably won't have time until the afternoon to upload the 1.1 map.
That map is 4 blocks per pixel
Attached is 1.0, zoomed out by one. 8 blocks per pixel
Alright, Uploaded 1.1 gen maps. While the terrain looks much better, it is bound to change more, losing everything hurts, and MCEditing over feels impractical with the knowledge that it will change again.